When the much-anticipated Left 4 Dead 2 demo finally became available on Wednesday, fans of the popular zombie game didn’t waste any time getting online and trying it out. This Zombiephile has been playing the Left 4 Dead 2 Demo for the last three days, and he’s got a first look – and some hot Left 4 Dead 2 Demo screenshots and pictures – to share with you.
Overall First Impression
The demo starts out with the totally awesome trailer video that was leaked earlier this month. The trailer itself is absolutely amazing; every time I fire up the Left 4 Dead 2 Demo, I watch the trailer video. Unlike the first Left 4 Dead zombie game, the trailer for the second game covers several different scenes, showing all of the new special zombies that you’re going to encounter in Left 4 Dead 2.
The demo itself is somewhat limited – only the first two stages of the Parish campaign are included, and the only playable modes are single-player Campaign mode and online Campaign mode. Not all of the new weapons make an appearance, although several do (we’ll discuss this in further in a moment).
What you DO get is a lot of is new special zombies (like the Spitter, who spits toxic goo that covers the ground at your feet and does damage until you’re out of its radius) and a lot of new weapons, some of which are very cool and some of which don’t seem like much of an improvement over the very limited set of weapons in the first Left 4 Dead 2 zombie game. One of the coolest things in the Left 4 Dead demo are the melee weapons, which totally change the way that some players view the game and add a lot of fun to the gameplay.
But enough vagueness – let’s talk about the Weapons of the Left 4 Dead 2 Demo.
Left 4 Dead 2 Demo – The New Weapons
It’s hard to say exactly which weapons are available in the Left 4 Dead 2 demo, since there’s a different layout of weapons and items every time you play a round. Here’s a brief list of the weapons this Zombiephile has encountered, and a short description and review for each new Left 4 Dead 2 weapon.
- Electric Guitar
- Frying Pan
- Tonfa (police baton)
- Magnum Pistol
- Submachine Gun
- Chrome Shotgun
- Combat Shotgun
- Sniper Rifle
- Combat Rifle
The first time I played the Left 4 Dead 2 demo, this was the one melee weapon available at the starting point. I grabbed it up and immediately started decapitating zombies with it. It’s a bit slow, but it’s pretty powerful and makes a very satisfying guitar sound when you hit zack with it.
These are available in a few places throughout the Left 4 Dead 2 demo – not surprisingly, in kitchens. This one plays out pretty much like the electric guitar, except it seems slightly faster, and makes a pleasing “tink” sound when you dome a zombie with it.
You’re lucky if you can get your hands on this one – it cuts through zombies like butter and is a lot of fun to use. It doesn’t have the best range for a melee weapon, but if you’ve got your back to the wall and this in your hand you’re basically unstoppable.
Although you’ll sometimes find this lying around, you’ll usually encounter it after taking out one of the riot-gear clad police zombies (whose body armor protects them from gunfire everywhere but their backs). It’s short but effective at keeping zack at bay.
This is one bad-ass pistol. It kills most infected with a single shot, and although it doesn’t have the highest rate of fire, it does have unlimited ammo, which is always a plus. This might be worth giving up your melee weapon for.
The new submachine gun features a suppressor and a different sound effect for firing; other than that, it seems to be pretty much the same as the one from the first Left 4 Dead zombie game.
The new tier one chrome shotgun is a lot of fun to use; I’m not sure why I enjoy it so much when I so disliked the original Left 4 Dead tier 1 shotgun, but I do. It has a very satisfying BOOM sound effect when you fire it and holds 8 shells.
Modeled, I believe, after the Streetsweeper shotgun, the combat shotgun has a high rate of fire and holds more ammo than the original auto-shotgun. Always a joy to find this one and unload on some zombies.
The new AK-47 is a joy to use; although it’s not the most accurate weapon and doesn’t have as high a rate of fire as the assault rifle, the stopping power makes up for it. Grab this one and pretend you’re fighting for Mother Russia.
The new sniper rifle is a big improvement over Left 4 Dead’s hunting rifle in that it fires faster and holds significantly more ammo. It’s fun to use but as with any rifles, it’s not going to be much help when you’re surrounded by zombies on all sides.
The combat rifle, modeled after the FN SCAR-L, is, in this zombiephile’s humble opinion, the coolest new weapon in Left 4 Dead 2, and one of the coolest weapons in any zombie game – ever. It fires in continual three-round bursts (if you hold down the trigger it continues to fire bursts; there’s no full auto) and is incredibly accurate – by far the most accurate of the non-scoped weapons. It packs a serious punch – any zombie who gets three rounds from this puppy isn’t getting up again, no matter where you hit it. I’ve only received this one once while playing the demo, and I wish I could use it again.
So there you have it – the new weapons of the Left 4 Dead 2 demo. There’s a few other firearms that didn’t appear in the demo – most notably, the grenade launcher, and quite a few melee weapons that didn’t make an appearance. One thing we’re really looking forward to is (obviously) the chainsaw, the only melee weapon that has limited ammo. That one won’t be showing up until the full version of the game (now just 10 days away), and it’s got this zombiephile squirming with anticipation.
Any of you zombiephiles played the Left 4 Dead demo yet? Let us know what you think about the new weapons!
Oh, and Ozzie players – is it true that Valve threw in a bunch of CounterStrike: Source weapons to make up for the dumbed-down version of Left 4 Dead 2 that you folks got?